HOSTILITY NOW

Metamagic Feats














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Metamagic. You know it, you love it.
















METAMAGIC FEATS

Agitate Energy (metamagic)
Your spell energies are made slightly more potent
Prerequisites: Spell Focus (evocation)
Benefit: This metamagic feat can be applied to any damaging spell granting a +1 damage bonus per die rolled (for example, it could be applied to a shocking grasp spell and the spell would do 1d6+1 damage per caster level or to magic missile which would inflict 1d4+2 damage per two caster levels). The agitated spell uses up a spell slot one level higher than the spell’s actual level.


Augment Energy (metamagic)
Your spell energies are made much more potent
Prerequisites: Agitate energy
Benefit: When this metamagic feat is applied to any damaging spell, increase the damage dice by one step (see table 2-2 on pg.28 of the DMG). The augmented spell uses up a spell slot two levels higher than the spell’s actual level.


Non-Lethal Spell (metamagic)
You have mastered the ability to make your spells less deadly
Benefit: When this metamagic feat is applied to damaging spells the damage is converted to non-lethal damage. The non-lethal spell uses a spell slot of the spell’s normal level, modified by any other metamagic feats.
















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