General Feats

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Random, but useful feats. 


Domain Wizard (general)
You specialize in a particular group of spells
Prerequisites: Non-specialist wizard level 1st
Benefit: You gain the benefits of being a domain wizard per the rules in Unearthed Arcana
Special: This feat may only be taken in conjunction with your first level of wizard.


Critical Focus (general, fighter)
Prerequisites: Improved Critical, base attack bonus +12
Benefit: The critical multiplier for a weapon in which you have the Improved Critical feat increases by 1.
Special: You may take this feat multiple times but it must be for a new weapon each time.


Extra Free Metamagic (general)
You can use metamagic on the fly more often
Prerequisites: any two metamagic feats, Spellcraft 8 ranks
Benefit: Your free metamagic uses rise to 3/day.

Greater Unarmed Strike (general, fighter)
Prerequisites: Improved Unarmed Strike, base attack bonus +1
Benefit: You gain increased unarmed damage based on your size and level

-level-   -small-   -medium-

  1-7        1d4           1d6

  8-13      1d6           1d8

  14-20    1d8           2d6


Spell Knowledge (general)*
You learn a new spell.
Prerequisites: Ability to cast spells spontaneously from a spells known list
Benefit: Choose one choose one spell of any level you are able to cast from you class spell list and add it to your spells know list at the appropriate level
Special: You may take this feat multiple times.

Your MAMA's a general feat!

HATE keeps me young.