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![]() HOSTILITY NOW Arcane Armsman |
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ARCANE
ARMSMAN ARCANE ARMSMAN Level Base Attack Fort Ref Will Class Abilities 1. +0 +2
+0 +2
Arcane Armor 2. +1 +3
+0 +3
Weapon Bond I 3. +2 +3
+1 +3
Unshakeable Concentration 4. +3 +4
+1
+4 5. +3 +4
+1 +4 Fast Movement +10ft 6. +4 +5 +2
+5 Arcane
Skill: 1/day 7. +5 +5 +2 +5
Weapon Bond II 8. +6/+1 +6 +2 +6
9. +6/+1 +6
+3 +6
Channel Spell: 2/day 10. +7/+2 +7 +3 +7 Fast
Movement +20ft. 11. +8/+3 +7 +3
+7 12. +9/+4 +8 +4
+8 Arcane
Skill: 2/day 13. +9/+4 +8 +4 +8
Channel Spell: 3/day 14. +10/+5 +9 +4
+9 Weapon
Bond III 15. +11/+6/+1 +9 +5 +9 16. +12/+7/+2 +10 +5 +10 Fast Movement +30ft. 17. +12/+7/+2 +10 +5
+10 Channel Spell: 4/day 18. +13/+8/+3 +11 +6 +11 Arcane Skill: 3/day
19. +14/+9/+4 +11 +6
+11 Weapon Bond IV 20. +15/+10/+5 +12 +6 +12 Fast movement +40ft. Abilities: Charisma is the arcane armsman’s most important statistic
as it governs many of the arcane armsman’s special combat abilities, spellcasting and bonus Armor Class. Strength, Dexterity,
and Constitution are as important to arcane armsmen as to any other warrior and should not be overlooked. |
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ARCANE
ARMSMAN Spells Per Day
ARCANE ARMSMAN Spells Known
0 1 2 3 4 5 6 0 1 2
3 4 5 6
1. 3
1. 2
2. 3
2
2. 3 1 3. 3
2 3. 4
2 4. 3
3 2
4. 4 2 1
5. 3
3 2 5. 5
3 2
6. 3
3 3 6. 5
3 2
7. 3
3 3 2 7. 6
4 3 1 8. 3 3 3
2 8. 6
4 3 2 9. 3
3 3 3 9. 6
4 4 2 10. 3 3
3 3 2 10. 6 4
4 3 1
11. 3 3
3 3 2 11. 6 4
4 3 2
12. 3 3
3 3 3 12. 6 4
4 4 2
13. 3 3
3 3 3 2
13. 6 4 4 4 3 1
14. 3 3
3 3 3 2 14. 6 4 4 4 3 2
15. 3 3
3 3 3 3 15. 6 4 4 4 4 2
16. 3 3
3 3 3 3 2
16. 6 4 4 4 4 3 1
17. 3 3
3 3 3 3 2 17.
6 4 4 4 4 4 2
18. 3 3
3 3 3 3 3 18.
6 4
4 4 4 4 2
19. 3 3
3 3 3 3 3 19. 6 4
4 4 4 4 3
20. 3 3
3 3 3 3 3 20. 6 4
4 4 4 4 3 If
anyone gives this class a try drop me a line and give me some feedback on what parts are too strong/too weak.
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